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- Draw_distance abstract "Draw distance also known as Render Distance is a computer graphics term, defined as the maximum distance of objects in a three-dimensional scene that are drawn by the rendering engine. Polygons that lie behind the draw distance won't be drawn to the screen.As the draw distance increases more distant polygons need to be drawn onto the screen that would regularly be clipped. This requires more computing power; the graphic quality and realism of the scene will increase as draw distance increases, but the overall performance (frames per second) will decrease. Many games and applications will allow users to manually set the draw distance to balance performance and visuals.".
- Draw_distance wikiPageExternalLink showthread.php?t=42599.
- Draw_distance wikiPageExternalLink index.html?cpage=9.
- Draw_distance wikiPageID "2105051".
- Draw_distance wikiPageRevisionID "596959660".
- Draw_distance hasPhotoCollection Draw_distance.
- Draw_distance subject Category:3D_computer_graphics.
- Draw_distance subject Category:Virtual_reality.
- Draw_distance comment "Draw distance also known as Render Distance is a computer graphics term, defined as the maximum distance of objects in a three-dimensional scene that are drawn by the rendering engine. Polygons that lie behind the draw distance won't be drawn to the screen.As the draw distance increases more distant polygons need to be drawn onto the screen that would regularly be clipped.".
- Draw_distance label "Draw distance".
- Draw_distance label "Odległość rysowania obiektów".
- Draw_distance sameAs Odległość_rysowania_obiektów.
- Draw_distance sameAs m.06mfry.
- Draw_distance sameAs Q5305992.
- Draw_distance sameAs Q5305992.
- Draw_distance wasDerivedFrom Draw_distance?oldid=596959660.
- Draw_distance isPrimaryTopicOf Draw_distance.