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- General_Chaos abstract "General Chaos is a 1994 video game developed by Game Refuge Inc. and published by Electronic Arts for the Sega Genesis. General Chaos is a satirical arcade/strategy game.The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc". The objective of the game is to capture the enemy's capital city.Each player has to pick one of 4 teams, 3 of which have 5 soldiers (with differing selections weapons), while one has 2 "commandos" and uses a different control system giving greater control.The player views the action from an isometric perspective, watching cartoony soldiers duke it out on the battlefield. The game features a balance between action and strategy. For instance, whenever two soldiers on opposite sides get close enough, close combat will ensue. The soldiers can punch, kick, or block the attack. If one of the player's men loses all his health points, he will fall down on the ground. To help the fallen soldier, the player must move the cursor, or another soldier in the case of the commandos, close to the injured soldier and call out for a medic to revive him. However, there is a limit on the number of times that a medic may be called. There are also many items that yield points on the battlefield to pick up.With a multiplayer adapter (or appropriate settings in the emulator), up to four people can play simultaneously against the computer in campaign mode where each battle is more difficult than the last. The player can also fight other human players without co-operation. Another feature of the game is the tutorial mode called “boot camp” which is the recruit training, this mode explains all the basics of gameplay and user interface in a clear-cut manner.The director of Hogan's Heroes TV series filed a lawsuit in 1994 based on some of the quotations used in the game. "HOGAN!!!", Col. Klink's infamous line, was used when a soldier was flame broiled on the battlefield. The suit flopped a few months later and EA recovered the blow.".
- General_Chaos computingPlatform Sega_Genesis.
- General_Chaos designer Brian_Colin.
- General_Chaos developer Game_Refuge_Inc..
- General_Chaos gameArtist Brian_Colin.
- General_Chaos genre Real-time_tactics.
- General_Chaos publisher Electronic_Arts.
- General_Chaos wikiPageExternalLink index.pl?node_id=1189664.
- General_Chaos wikiPageExternalLink www.gamerefuge.com.
- General_Chaos wikiPageID "2033307".
- General_Chaos wikiPageRevisionID "572202225".
- General_Chaos artist "Brian Colin".
- General_Chaos composer "Michael Bartlow".
- General_Chaos designer "Brian Colin, Jeff Nauman".
- General_Chaos developer Game_Refuge_Inc..
- General_Chaos genre Real-time_tactics.
- General_Chaos hasPhotoCollection General_Chaos.
- General_Chaos id "/general-chaos".
- General_Chaos modes "Single Player, multiplayer".
- General_Chaos name "General Chaos".
- General_Chaos platforms Sega_Genesis.
- General_Chaos programmer "Jeff Nauman".
- General_Chaos publisher Electronic_Arts.
- General_Chaos released "1994".
- General_Chaos title "General Chaos".
- General_Chaos subject Category:1994_video_games.
- General_Chaos subject Category:Real-time_tactics_video_games.
- General_Chaos subject Category:Sega_Genesis_games.
- General_Chaos subject Category:Video_games_with_isometric_graphics.
- General_Chaos type 1994VideoGames.
- General_Chaos type Abstraction100002137.
- General_Chaos type Act100030358.
- General_Chaos type Activity100407535.
- General_Chaos type ComputerGame100458890.
- General_Chaos type Contest107456188.
- General_Chaos type Diversion100426928.
- General_Chaos type Event100029378.
- General_Chaos type Game100430606.
- General_Chaos type Game100456199.
- General_Chaos type PsychologicalFeature100023100.
- General_Chaos type Real-timeTacticsVideoGames.
- General_Chaos type SegaMegaDriveGames.
- General_Chaos type SocialEvent107288639.
- General_Chaos type VideoGamesWithIsometricGraphics.
- General_Chaos type YagoPermanentlyLocatedEntity.
- General_Chaos type Software.
- General_Chaos type VideoGame.
- General_Chaos type Work.
- General_Chaos type CreativeWork.
- General_Chaos type ComputerGameProgram.
- General_Chaos type SoftwareObject.
- General_Chaos type InformationEntity.
- General_Chaos comment "General Chaos is a 1994 video game developed by Game Refuge Inc. and published by Electronic Arts for the Sega Genesis. General Chaos is a satirical arcade/strategy game.The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc".".
- General_Chaos label "General Chaos".
- General_Chaos label "General Chaos".
- General_Chaos label "General Chaos".
- General_Chaos sameAs General_Chaos.
- General_Chaos sameAs m.06gkb9.
- General_Chaos sameAs Q3100490.
- General_Chaos sameAs Q3100490.
- General_Chaos sameAs General_Chaos.
- General_Chaos wasDerivedFrom General_Chaos?oldid=572202225.
- General_Chaos isPrimaryTopicOf General_Chaos.
- General_Chaos name "General Chaos".