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- Gravity_Bone abstract "Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released in August 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music from films by director Wong Kar-wai. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay.Gravity Bone received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and received comparisons to games such as Team Fortress 2 and Portal. The game was praised for its cohesive story, atmosphere and its ability to catch the player's interest over a very short time span without feeling rushed or incomplete. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel, Thirty Flights of Loving, was released in 2012.".
- Gravity_Bone computingMedia Digital_distribution.
- Gravity_Bone computingPlatform Microsoft_Windows.
- Gravity_Bone developer Blendo_Games.
- Gravity_Bone gameEngine Quake_II_engine.
- Gravity_Bone genre Adventure_game.
- Gravity_Bone thumbnail Gravity_Bone_cover.png?width=300.
- Gravity_Bone wikiPageExternalLink blendogames.com.
- Gravity_Bone wikiPageID "35000778".
- Gravity_Bone wikiPageRevisionID "602450296".
- Gravity_Bone colwidth "30".
- Gravity_Bone developer Blendo_Games.
- Gravity_Bone engine "id Tech 2 modified".
- Gravity_Bone genre Adventure_game.
- Gravity_Bone hasPhotoCollection Gravity_Bone.
- Gravity_Bone media Digital_distribution.
- Gravity_Bone modes Single-player_video_game.
- Gravity_Bone platforms Microsoft_Windows.
- Gravity_Bone released "August 2008".
- Gravity_Bone title "Gravity Bone".
- Gravity_Bone subject Category:2008_video_games.
- Gravity_Bone subject Category:Adventure_games.
- Gravity_Bone subject Category:Art_games.
- Gravity_Bone subject Category:Freeware_games.
- Gravity_Bone subject Category:Single-player-only_video_games.
- Gravity_Bone subject Category:Video_games_developed_in_the_United_States.
- Gravity_Bone subject Category:Windows_games.
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- Gravity_Bone comment "Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released in August 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music from films by director Wong Kar-wai. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version.".
- Gravity_Bone label "Gravity Bone".
- Gravity_Bone label "Gravity Bone".
- Gravity_Bone sameAs Gravity_Bone.
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- Gravity_Bone sameAs Gravity_Bone.
- Gravity_Bone wasDerivedFrom Gravity_Bone?oldid=602450296.
- Gravity_Bone depiction Gravity_Bone_cover.png.
- Gravity_Bone homepage blendogames.com.
- Gravity_Bone isPrimaryTopicOf Gravity_Bone.
- Gravity_Bone name "Gravity Bone".