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- Hit-testing abstract "In computer graphics programming, hit-testing (hit detection, picking, or pick correlation ) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen. Hit-testing may be performed on the movement or activation of a mouse or other pointing device.Hit-testing is used by GUI environments to respond to user actions, such as selecting a menu item or a target in a game based on its visual location. In Web programming languages such as HTML, SVG, and CSS, this is associated with the concept of pointer-events (e.g. user-initiated cursor movement or object selection).In computer gaming, hit-testing is used in small-scale games, which do not require much computing power, and are thus able to perform all of their collision detection tests in one frame of the game loop.Collision detection is a related concept for detecting intersections of two or more different graphical objects, rather than intersection of a cursor with one or more graphical objects.".
- Hit-testing wikiPageExternalLink ms752097.aspx.
- Hit-testing wikiPageExternalLink ms969920.aspx.
- Hit-testing wikiPageID "30001250".
- Hit-testing wikiPageRevisionID "597304592".
- Hit-testing hasPhotoCollection Hit-testing.
- Hit-testing subject Category:Computer_graphics.
- Hit-testing subject Category:User_interfaces.
- Hit-testing subject Category:Video_game_development.
- Hit-testing type Abstraction100002137.
- Hit-testing type Code106355894.
- Hit-testing type CodingSystem106353757.
- Hit-testing type Communication100033020.
- Hit-testing type Interface106575227.
- Hit-testing type Program106568978.
- Hit-testing type Software106566077.
- Hit-testing type UserInterfaces.
- Hit-testing type Writing106359877.
- Hit-testing type WrittenCommunication106349220.
- Hit-testing comment "In computer graphics programming, hit-testing (hit detection, picking, or pick correlation ) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen.".
- Hit-testing label "Hit-testing".
- Hit-testing sameAs m.0fqlpgg.
- Hit-testing sameAs Q17042335.
- Hit-testing sameAs Q17042335.
- Hit-testing sameAs Hit-testing.
- Hit-testing wasDerivedFrom Hit-testing?oldid=597304592.
- Hit-testing isPrimaryTopicOf Hit-testing.