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- Level_editor abstract "A level editor (also known as a map, campaign or scenario editor) is a software tool used to design levels, maps, campaigns, etc. and virtual worlds for a video game. An individual involved with the creation of game levels is a level designer or mapper.In some cases the creator of a video game releases an official level editor for the game, but other times the community of fans step in to fill the void. The level editor can be integrated into the game; for example, a track editor for a racing game. Other times (and most often), the editor is a separate application, as are most fan-released level editors.One of the first 3D games which became popular partially due to level editors and fan-made content was Doom. The creation of various third-party editors led to the birth of an online community trading fan-made maps.A level editor is often limited to creating levels for only a certain game engine. Developing a level editor takes a lot of time and it is more efficient to release multiple games using the same engine instead of developing a new engine and level editor for each game. Level editors offer some limited scope of content creation, but in the case of gaming industry solutions the scope is very large allowing an entire game to be created without the need for much support from a programming team. To make larger changes to a game than simply adding new levels, a software development kit (SDK) is sometimes needed.".
- Level_editor wikiPageID "323491".
- Level_editor wikiPageRevisionID "588534348".
- Level_editor hasPhotoCollection Level_editor.
- Level_editor subject Category:Video_game_development.
- Level_editor subject Category:Video_game_level_editors.
- Level_editor type CausalAgent100007347.
- Level_editor type Editor110044879.
- Level_editor type LivingThing100004258.
- Level_editor type Object100002684.
- Level_editor type Organism100004475.
- Level_editor type Person100007846.
- Level_editor type PhysicalEntity100001930.
- Level_editor type SkilledWorker110605985.
- Level_editor type VideoGameLevelEditors.
- Level_editor type Whole100003553.
- Level_editor type Worker109632518.
- Level_editor type YagoLegalActor.
- Level_editor type YagoLegalActorGeo.
- Level_editor type Genre.
- Level_editor type MusicGenre.
- Level_editor type TopicalConcept.
- Level_editor type Concept.
- Level_editor comment "A level editor (also known as a map, campaign or scenario editor) is a software tool used to design levels, maps, campaigns, etc. and virtual worlds for a video game. An individual involved with the creation of game levels is a level designer or mapper.In some cases the creator of a video game releases an official level editor for the game, but other times the community of fans step in to fill the void.".
- Level_editor label "Editor de mapas".
- Level_editor label "Editor di livelli".
- Level_editor label "Edytor poziomów".
- Level_editor label "Karteneditor".
- Level_editor label "Level editor".
- Level_editor label "Leveleditor".
- Level_editor label "Éditeur de niveau".
- Level_editor label "Редактор уровней".
- Level_editor label "关卡编辑器".
- Level_editor sameAs Karteneditor.
- Level_editor sameAs Éditeur_de_niveau.
- Level_editor sameAs Editor_di_livelli.
- Level_editor sameAs 레벨_에디터.
- Level_editor sameAs Leveleditor.
- Level_editor sameAs Edytor_poziomów.
- Level_editor sameAs Editor_de_mapas.
- Level_editor sameAs m.01vvc1.
- Level_editor sameAs Q767899.
- Level_editor sameAs Q767899.
- Level_editor sameAs Level_editor.
- Level_editor wasDerivedFrom Level_editor?oldid=588534348.
- Level_editor isPrimaryTopicOf Level_editor.