Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Minotaur:_The_Labyrinths_of_Crete> ?p ?o. }
Showing items 1 to 38 of
38
with 100 items per page.
- Minotaur:_The_Labyrinths_of_Crete abstract "Minotaur: The Labyrinths of Crete is a 1992 Macintosh video game produced by the founders of Bungie Studios, Jason Jones and Alex Seropian. It is a sharply detailed dungeon crawler similar to many other role-playing video games and adventure games. The game distinguished itself from other games of its time by including a multiplayer mode that functioned over the AppleTalk protocol or Point-to-Point Protocol. A single-player exploration mode was also available, however this mode had no end goal and was useful only to discover how the various items found in the maze operated.The game's tagline was "Kill your enemies. Kill your friends' enemies. Kill your friends." This tagline has reappeared as a description in the multiplayer menu screens for some of Bungie's other games, such as Myth: The Fallen Lords and Halo 3.Bungie later licensed Minotaur's game engine to the studio Paranoid Productions (Richard Rouse) who used it to create the single-player CRPG Odyssey: The Legend of Nemesis, released in 1996.".
- Minotaur:_The_Labyrinths_of_Crete computingPlatform Mac_OS.
- Minotaur:_The_Labyrinths_of_Crete designer Jason_Jones_(programmer).
- Minotaur:_The_Labyrinths_of_Crete developer Bungie.
- Minotaur:_The_Labyrinths_of_Crete genre Role-playing_video_game.
- Minotaur:_The_Labyrinths_of_Crete publisher Bungie.
- Minotaur:_The_Labyrinths_of_Crete wikiPageID "1395183".
- Minotaur:_The_Labyrinths_of_Crete wikiPageRevisionID "590437329".
- Minotaur:_The_Labyrinths_of_Crete designer Jason_Jones_(programmer).
- Minotaur:_The_Labyrinths_of_Crete developer Bungie.
- Minotaur:_The_Labyrinths_of_Crete genre Adventure_game.
- Minotaur:_The_Labyrinths_of_Crete genre Role-playing_video_game.
- Minotaur:_The_Labyrinths_of_Crete hasPhotoCollection Minotaur:_The_Labyrinths_of_Crete.
- Minotaur:_The_Labyrinths_of_Crete modes Multiplayer_video_game.
- Minotaur:_The_Labyrinths_of_Crete modes Single-player_video_game.
- Minotaur:_The_Labyrinths_of_Crete platforms Mac_OS.
- Minotaur:_The_Labyrinths_of_Crete publisher Bungie.
- Minotaur:_The_Labyrinths_of_Crete released "1992".
- Minotaur:_The_Labyrinths_of_Crete title "Minotaur: The Labyrinths of Crete".
- Minotaur:_The_Labyrinths_of_Crete subject Category:1992_video_games.
- Minotaur:_The_Labyrinths_of_Crete subject Category:Bungie_Studios_games.
- Minotaur:_The_Labyrinths_of_Crete subject Category:Mac_OS-only_games.
- Minotaur:_The_Labyrinths_of_Crete subject Category:Role-playing_video_games.
- Minotaur:_The_Labyrinths_of_Crete type Software.
- Minotaur:_The_Labyrinths_of_Crete type VideoGame.
- Minotaur:_The_Labyrinths_of_Crete type Work.
- Minotaur:_The_Labyrinths_of_Crete type CreativeWork.
- Minotaur:_The_Labyrinths_of_Crete type ComputerGameProgram.
- Minotaur:_The_Labyrinths_of_Crete type SoftwareObject.
- Minotaur:_The_Labyrinths_of_Crete type InformationEntity.
- Minotaur:_The_Labyrinths_of_Crete comment "Minotaur: The Labyrinths of Crete is a 1992 Macintosh video game produced by the founders of Bungie Studios, Jason Jones and Alex Seropian. It is a sharply detailed dungeon crawler similar to many other role-playing video games and adventure games. The game distinguished itself from other games of its time by including a multiplayer mode that functioned over the AppleTalk protocol or Point-to-Point Protocol.".
- Minotaur:_The_Labyrinths_of_Crete label "Minotaur: The Labyrinths of Crete".
- Minotaur:_The_Labyrinths_of_Crete sameAs m.04z5rh.
- Minotaur:_The_Labyrinths_of_Crete sameAs Q6869370.
- Minotaur:_The_Labyrinths_of_Crete sameAs Q6869370.
- Minotaur:_The_Labyrinths_of_Crete wasDerivedFrom Minotaur:_The_Labyrinths_of_Crete?oldid=590437329.
- Minotaur:_The_Labyrinths_of_Crete isPrimaryTopicOf Minotaur:_The_Labyrinths_of_Crete.
- Minotaur:_The_Labyrinths_of_Crete name "Minotaur: The Labyrinths of Crete".