Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Moore_neighborhood> ?p ?o. }
Showing items 1 to 38 of
38
with 100 items per page.
- Moore_neighborhood abstract "In cellular automata, the Moore neighborhood comprises the eight cells surrounding a central cell on a two-dimensional square lattice. The neighborhood is named after Edward F. Moore, a pioneer of cellular automata theory. It is one of the two most commonly used neighborhood types, the other one being the 4-cell von Neumann neighborhood. The well known Conway's Game of Life, for example, uses the Moore neighborhood. It is similar to the notion of 8-connected pixels in computer graphics.The concept can be extended to higher dimensions, for example forming a 26-cell cubic neighborhood for a cellular automaton in three dimensions, as used by 3D Life.The Moore neighbourhood of a point is the points at a Chebyshev distance of 1.The number of cells in a Moore neighbourhood, given its range r is: (2r + 1)2 - 1.".
- Moore_neighborhood thumbnail Moore_d.gif?width=300.
- Moore_neighborhood wikiPageExternalLink cell-auto.com.
- Moore_neighborhood wikiPageExternalLink moore.
- Moore_neighborhood wikiPageID "4323874".
- Moore_neighborhood wikiPageRevisionID "588609205".
- Moore_neighborhood hasPhotoCollection Moore_neighborhood.
- Moore_neighborhood title "Moore Neighborhood".
- Moore_neighborhood urlname "MooreNeighborhood".
- Moore_neighborhood subject Category:Cellular_automata.
- Moore_neighborhood type Anomaly109606527.
- Moore_neighborhood type Automaton109825519.
- Moore_neighborhood type CausalAgent100007347.
- Moore_neighborhood type CellularAutomata.
- Moore_neighborhood type LivingThing100004258.
- Moore_neighborhood type Object100002684.
- Moore_neighborhood type Organism100004475.
- Moore_neighborhood type Person100007846.
- Moore_neighborhood type PhysicalEntity100001930.
- Moore_neighborhood type Whole100003553.
- Moore_neighborhood type YagoLegalActor.
- Moore_neighborhood type YagoLegalActorGeo.
- Moore_neighborhood comment "In cellular automata, the Moore neighborhood comprises the eight cells surrounding a central cell on a two-dimensional square lattice. The neighborhood is named after Edward F. Moore, a pioneer of cellular automata theory. It is one of the two most commonly used neighborhood types, the other one being the 4-cell von Neumann neighborhood. The well known Conway's Game of Life, for example, uses the Moore neighborhood.".
- Moore_neighborhood label "Moore neighborhood".
- Moore_neighborhood label "Moore-Nachbarschaft".
- Moore_neighborhood label "Sąsiedztwo Moore'a".
- Moore_neighborhood label "Voisinage de Moore".
- Moore_neighborhood label "Окрестность Мура".
- Moore_neighborhood sameAs Moore-Nachbarschaft.
- Moore_neighborhood sameAs Voisinage_de_Moore.
- Moore_neighborhood sameAs Sąsiedztwo_Moore'a.
- Moore_neighborhood sameAs m.0bx3kv.
- Moore_neighborhood sameAs Q1594663.
- Moore_neighborhood sameAs Q1594663.
- Moore_neighborhood sameAs Moore_neighborhood.
- Moore_neighborhood wasDerivedFrom Moore_neighborhood?oldid=588609205.
- Moore_neighborhood depiction Moore_d.gif.
- Moore_neighborhood isPrimaryTopicOf Moore_neighborhood.