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- Newton_Game_Dynamics abstract "Newton Game Dynamics is an open source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.The Newton Game Dynamics SDK License allows developers to freely incorporate the engine into personal projects or commercial products so long as credit is given and the engine is distributed solely as part of a compiled software program that is itself not a physics engine. Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.".
- Newton_Game_Dynamics genre Middleware.
- Newton_Game_Dynamics latestPreviewVersion "3.05".
- Newton_Game_Dynamics latestReleaseVersion "2.36".
- Newton_Game_Dynamics license Zlib_License.
- Newton_Game_Dynamics programmingLanguage C++.
- Newton_Game_Dynamics thumbnail RagDoll_demo_OGRE_Newton_1.png?width=300.
- Newton_Game_Dynamics wikiPageExternalLink newton-dynamics.
- Newton_Game_Dynamics wikiPageExternalLink memberlist.php?mode=viewprofile&u=7.
- Newton_Game_Dynamics wikiPageExternalLink developerId,7571.
- Newton_Game_Dynamics wikiPageExternalLink www.newtondynamics.com.
- Newton_Game_Dynamics wikiPageID "5926426".
- Newton_Game_Dynamics wikiPageRevisionID "602417244".
- Newton_Game_Dynamics author memberlist.php?mode=viewprofile&u=7.
- Newton_Game_Dynamics author developerId,7571.
- Newton_Game_Dynamics caption "Ragdoll demonstration. This demo uses Newton Game Dynamics, the free OGRE graphics engine, and the free texture library DevIL.".
- Newton_Game_Dynamics genre Middleware.
- Newton_Game_Dynamics hasPhotoCollection Newton_Game_Dynamics.
- Newton_Game_Dynamics latestPreviewVersion "3.05".
- Newton_Game_Dynamics latestReleaseVersion "2.36".
- Newton_Game_Dynamics license Zlib_License.
- Newton_Game_Dynamics name "Newton Game Dynamics".
- Newton_Game_Dynamics operatingSystem "Windows, Mac OS X, iPhone OS, Linux".
- Newton_Game_Dynamics programmingLanguage C++.
- Newton_Game_Dynamics screenshot "300".
- Newton_Game_Dynamics website www.newtondynamics.com.
- Newton_Game_Dynamics wordnet_type synset-software-noun-1.
- Newton_Game_Dynamics subject Category:Computer_physics_engines.
- Newton_Game_Dynamics type Abstraction100002137.
- Newton_Game_Dynamics type Code106355894.
- Newton_Game_Dynamics type CodingSystem106353757.
- Newton_Game_Dynamics type Communication100033020.
- Newton_Game_Dynamics type Software106566077.
- Newton_Game_Dynamics type Writing106359877.
- Newton_Game_Dynamics type WrittenCommunication106349220.
- Newton_Game_Dynamics type Software.
- Newton_Game_Dynamics type Work.
- Newton_Game_Dynamics type CreativeWork.
- Newton_Game_Dynamics type InformationEntity.
- Newton_Game_Dynamics comment "Newton Game Dynamics is an open source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.The Newton Game Dynamics SDK License allows developers to freely incorporate the engine into personal projects or commercial products so long as credit is given and the engine is distributed solely as part of a compiled software program that is itself not a physics engine.".
- Newton_Game_Dynamics label "Newton Game Dynamics".
- Newton_Game_Dynamics label "Newton Game Dynamics".
- Newton_Game_Dynamics label "Newton Game Dynamics".
- Newton_Game_Dynamics sameAs Newton_Game_Dynamics.
- Newton_Game_Dynamics sameAs m.0fdx40.
- Newton_Game_Dynamics sameAs Q3339165.
- Newton_Game_Dynamics sameAs Q3339165.
- Newton_Game_Dynamics sameAs Newton_Game_Dynamics.
- Newton_Game_Dynamics wasDerivedFrom Newton_Game_Dynamics?oldid=602417244.
- Newton_Game_Dynamics depiction RagDoll_demo_OGRE_Newton_1.png.
- Newton_Game_Dynamics homepage www.newtondynamics.com.
- Newton_Game_Dynamics isPrimaryTopicOf Newton_Game_Dynamics.
- Newton_Game_Dynamics name "Newton Game Dynamics".