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- Operation_Bayshield abstract "Operation Bayshield is a short 1997 film made by Clan Undead, a group of video game players. The work was created by using the machinima technique of recording a demonstration file of player actions in id Software's 1996 first-person shooter video game Quake, which could replay such files on demand. The group had seen the first known machinima productions, made by United Ranger Films, and decided to make a comedy film. The result, Operation Bayshield, follows a task force's attempts to thwart terrorists who have chemical explosives. Released on January 23, 1997, the work received praise from contemporary Quake movie review sites and helped to attract others, including Hugh Hancock of Strange Company and members of the ILL Clan, to machinima. It pioneered technical advances in machinima, such as the use of custom digital assets and of lip synchronization.".
- Operation_Bayshield wikiPageID "6258469".
- Operation_Bayshield wikiPageRevisionID "600391282".
- Operation_Bayshield actorControl "Faust".
- Operation_Bayshield actorControl "Lich".
- Operation_Bayshield actorControl "Monolithx".
- Operation_Bayshield caption "Abdul Gouat Komsvallow in Operation Bayshield".
- Operation_Bayshield directedBy "Crum".
- Operation_Bayshield engine Quake_engine.
- Operation_Bayshield formats "Quake demo recording".
- Operation_Bayshield genre Comedy_film.
- Operation_Bayshield hasPhotoCollection Operation_Bayshield.
- Operation_Bayshield id "opbay".
- Operation_Bayshield name "Operation Bayshield".
- Operation_Bayshield productionCompany "Clan Undead".
- Operation_Bayshield releases "1997-01-23".
- Operation_Bayshield runtime "420.0".
- Operation_Bayshield showName "Operation Bayshield".
- Operation_Bayshield voiceActors "Blenderhead".
- Operation_Bayshield voiceActors "Lich".
- Operation_Bayshield voiceActors "Tom "Paradox" Mustaine".
- Operation_Bayshield subject Category:1997_films.
- Operation_Bayshield subject Category:Animated_short_films.
- Operation_Bayshield subject Category:Fan_films.
- Operation_Bayshield subject Category:Machinima_based_on_a_Quake_series_engine.
- Operation_Bayshield type 1997Films.
- Operation_Bayshield type Abstraction100002137.
- Operation_Bayshield type AnimatedShortFilms.
- Operation_Bayshield type Artifact100021939.
- Operation_Bayshield type Creation103129123.
- Operation_Bayshield type Event100029378.
- Operation_Bayshield type FanFilms.
- Operation_Bayshield type Movie106613686.
- Operation_Bayshield type Object100002684.
- Operation_Bayshield type PhysicalEntity100001930.
- Operation_Bayshield type Product104007894.
- Operation_Bayshield type PsychologicalFeature100023100.
- Operation_Bayshield type Show106619065.
- Operation_Bayshield type SocialEvent107288639.
- Operation_Bayshield type Whole100003553.
- Operation_Bayshield type YagoPermanentlyLocatedEntity.
- Operation_Bayshield type Film.
- Operation_Bayshield type Work.
- Operation_Bayshield type Wikidata:Q11424.
- Operation_Bayshield type CreativeWork.
- Operation_Bayshield type Movie.
- Operation_Bayshield type InformationEntity.
- Operation_Bayshield comment "Operation Bayshield is a short 1997 film made by Clan Undead, a group of video game players. The work was created by using the machinima technique of recording a demonstration file of player actions in id Software's 1996 first-person shooter video game Quake, which could replay such files on demand. The group had seen the first known machinima productions, made by United Ranger Films, and decided to make a comedy film.".
- Operation_Bayshield label "Operation Bayshield".
- Operation_Bayshield sameAs m.0fz9kj.
- Operation_Bayshield sameAs Q7096795.
- Operation_Bayshield sameAs Q7096795.
- Operation_Bayshield sameAs Operation_Bayshield.
- Operation_Bayshield wasDerivedFrom Operation_Bayshield?oldid=600391282.
- Operation_Bayshield isPrimaryTopicOf Operation_Bayshield.
- Operation_Bayshield name "Operation Bayshield".