Matches in DBpedia 2014 for { <http://dbpedia.org/resource/PQ2:_Practical_Intelligence_Quotient_2> ?p ?o. }
Showing items 1 to 47 of
47
with 100 items per page.
- PQ2:_Practical_Intelligence_Quotient_2 abstract "PQ2: Practical Intelligence Quotient 2 (also known as PQ2; Intelligent License 2 in Japan) is a puzzle game for the PlayStation Portable, and a sequel to PQ: Practical Intelligence Quotient. The game is based on testing the model of human intelligence developed by Dr. Masuo Koyasu at Kyoto University.PQ2: Practical Intelligence Quotient 2 shares many features with the first PQ game and similar platform-like puzzle games. In each stage, the player controls a human avatar in a virtual reality world, climbing and dropping from levels, lifting, dropping, pushing and pulling boxes in order to activate switches and lifts, block laser beams, and to create stairways in order to reach an exit point. The player must also avoid guards that make rounds on the level.The main game is presented as an intelligence test of 100 stages. The player is given a total cumulative time of 5 hours to complete all 100 puzzles; time is only counted while the player is performing the puzzles, and the player can save and come back at any time without time penalty. The player's score is based on the number of "moves" (excluding walking around) on the stage, the time it took to complete it, and the number of attempts at that stage. A player can skip a stage with a scoring penalty; levels not completed in the 5 hour limit are also penalized against the player. Once completed, the player can upload their score to worldwide scoring tables to compare their results.Obstacles in levels include:Boxes. Small opaque boxes can be picked up and dropped, and their height is the maximum height that the avatar can climb up on, thus these are commonly used to make stairs. Larger boxes can be pushed or pulled.Glass boxes. These boxes operate like regular boxes, but will shatter if dropped from any height or hit by something dropped on them. They also are translucent and will allow both laser and regular light through.Laser boxes. Like regular boxes but have laser beams that come out of one end. Crossing the beams will prematurely end the level.Switch panels and switch boxes. Colored switches, when active, will activate platforms that may move across the field or that increase height, while deactivating a switch will cause these platforms to return to their original position. Floor panels are active by stepping on them or placing a box on them, while switch boxes require a laser beam to hit them.Teleporters. These can be moved like boxes and will teleport the avatar between the end points.Police officers. These characters roam from one police call box to the next closest one, and shine a line in front of them. Should the avatar be caught in this light, the level must be restarted. The police call boxes can be moved to alter the police officier's behavior.Detectives. These characters will follow a specific roaming path until they discover footprints left by the avatar. At this point, they will follow the footprints until either the trail is lost, they find an obstacle they cannot pass through, or until they catch the avatar (which then will restart the level). Footprints will disappear after a number of steps, but can also be manipulated by using boxes and other obstacles.PQ2: Practical Intelligence Quotient 2 introduces the ability to create one's own levels to share with friends, and a "weekly quiz" that can be downloaded through the Internet.".
- PQ2:_Practical_Intelligence_Quotient_2 computingMedia Universal_Media_Disc.
- PQ2:_Practical_Intelligence_Quotient_2 computingPlatform PlayStation_Portable.
- PQ2:_Practical_Intelligence_Quotient_2 developer Now_Production.
- PQ2:_Practical_Intelligence_Quotient_2 genre Puzzle_video_game.
- PQ2:_Practical_Intelligence_Quotient_2 publisher D3_Publisher.
- PQ2:_Practical_Intelligence_Quotient_2 releaseDate "2018-06-06".
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageExternalLink pq.nowpro.co.jp.
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageExternalLink ranking1.php.
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageExternalLink pq2fans.com.
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageExternalLink koyasu.htm.
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageID "12400390".
- PQ2:_Practical_Intelligence_Quotient_2 wikiPageRevisionID "473827559".
- PQ2:_Practical_Intelligence_Quotient_2 caption "Front cover of the North American release of PQ2, representative of the in-game graphics and puzzles".
- PQ2:_Practical_Intelligence_Quotient_2 developer Now_Production.
- PQ2:_Practical_Intelligence_Quotient_2 genre Puzzle_video_game.
- PQ2:_Practical_Intelligence_Quotient_2 hasPhotoCollection PQ2:_Practical_Intelligence_Quotient_2.
- PQ2:_Practical_Intelligence_Quotient_2 media Universal_Media_Disc.
- PQ2:_Practical_Intelligence_Quotient_2 modes Single-player_video_game.
- PQ2:_Practical_Intelligence_Quotient_2 platforms PlayStation_Portable.
- PQ2:_Practical_Intelligence_Quotient_2 publisher D3_Publisher.
- PQ2:_Practical_Intelligence_Quotient_2 ratings "CERO: A".
- PQ2:_Practical_Intelligence_Quotient_2 ratings "ESRB: Everyone".
- PQ2:_Practical_Intelligence_Quotient_2 ratings "PEGI: 3+".
- PQ2:_Practical_Intelligence_Quotient_2 released "--12-21".
- PQ2:_Practical_Intelligence_Quotient_2 title "PQ2: Practical Intelligence Quotient 2".
- PQ2:_Practical_Intelligence_Quotient_2 subject Category:2006_video_games.
- PQ2:_Practical_Intelligence_Quotient_2 subject Category:Now_Production_games.
- PQ2:_Practical_Intelligence_Quotient_2 subject Category:PlayStation_Portable-only_games.
- PQ2:_Practical_Intelligence_Quotient_2 subject Category:PlayStation_Portable_games.
- PQ2:_Practical_Intelligence_Quotient_2 subject Category:Puzzle_video_games.
- PQ2:_Practical_Intelligence_Quotient_2 type Software.
- PQ2:_Practical_Intelligence_Quotient_2 type VideoGame.
- PQ2:_Practical_Intelligence_Quotient_2 type Work.
- PQ2:_Practical_Intelligence_Quotient_2 type CreativeWork.
- PQ2:_Practical_Intelligence_Quotient_2 type ComputerGameProgram.
- PQ2:_Practical_Intelligence_Quotient_2 type SoftwareObject.
- PQ2:_Practical_Intelligence_Quotient_2 type InformationEntity.
- PQ2:_Practical_Intelligence_Quotient_2 comment "PQ2: Practical Intelligence Quotient 2 (also known as PQ2; Intelligent License 2 in Japan) is a puzzle game for the PlayStation Portable, and a sequel to PQ: Practical Intelligence Quotient. The game is based on testing the model of human intelligence developed by Dr. Masuo Koyasu at Kyoto University.PQ2: Practical Intelligence Quotient 2 shares many features with the first PQ game and similar platform-like puzzle games.".
- PQ2:_Practical_Intelligence_Quotient_2 label "PQ2: Practical Intelligence Quotient 2".
- PQ2:_Practical_Intelligence_Quotient_2 sameAs m.02w3gg0.
- PQ2:_Practical_Intelligence_Quotient_2 sameAs Q7120221.
- PQ2:_Practical_Intelligence_Quotient_2 sameAs Q7120221.
- PQ2:_Practical_Intelligence_Quotient_2 wasDerivedFrom PQ2:_Practical_Intelligence_Quotient_2?oldid=473827559.
- PQ2:_Practical_Intelligence_Quotient_2 homepage pq.nowpro.co.jp.
- PQ2:_Practical_Intelligence_Quotient_2 isPrimaryTopicOf PQ2:_Practical_Intelligence_Quotient_2.
- PQ2:_Practical_Intelligence_Quotient_2 name "PQ2: Practical Intelligence Quotient 2".