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- Pixel_buffer abstract "Pixel buffer or pBuffer is an feature in OpenGL and OpenGL ES platform interfaces which allows to do off-screen rendering. It is specified as an extension to WGL API, and a core feature of GLX & EGL.When using pBuffers user can bind OpenGL context to offscreen surfaces, effectively making rendering off-screen to default framebuffer allocated by OpenGL itself.The pBuffer functionality has been later superseded bu usage of FBOs (Framebuffer Objects), however it can be still used on modern OpenGLdrivers.Should not be confused with pixel buffer objects (named also PBOs), which are not-renderable buffers containing raw pixel data.".
- Pixel_buffer wikiPageExternalLink WGL_EXT_pbuffer.txt.
- Pixel_buffer wikiPageExternalLink eglCreatePbufferSurface.xhtml.
- Pixel_buffer wikiPageExternalLink glXCreatePbuffer.xml.
- Pixel_buffer wikiPageID "29130080".
- Pixel_buffer wikiPageRevisionID "604694375".
- Pixel_buffer hasPhotoCollection Pixel_buffer.
- Pixel_buffer subject Category:OpenGL.
- Pixel_buffer comment "Pixel buffer or pBuffer is an feature in OpenGL and OpenGL ES platform interfaces which allows to do off-screen rendering.".
- Pixel_buffer label "Pixel buffer".
- Pixel_buffer sameAs m.0dlk1t5.
- Pixel_buffer sameAs Q7199711.
- Pixel_buffer sameAs Q7199711.
- Pixel_buffer wasDerivedFrom Pixel_buffer?oldid=604694375.
- Pixel_buffer isPrimaryTopicOf Pixel_buffer.