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- Texture_filtering abstract "In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). Mathematically, texture filtering is a type of anti-aliasing (AA), but it filters out high frequencies from the texture fill whereas other AA techniques generally focus on visual edges. Put simply, it allows a texture to be applied at many different shapes, sizes and angles while minimizing blurriness, shimmering and blocking. There are many methods of texture filtering, which make different trade-offs between computational complexity and image quality.".
- Texture_filtering wikiPageID "877342".
- Texture_filtering wikiPageRevisionID "562917262".
- Texture_filtering hasPhotoCollection Texture_filtering.
- Texture_filtering subject Category:Texture_filtering.
- Texture_filtering comment "In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). Mathematically, texture filtering is a type of anti-aliasing (AA), but it filters out high frequencies from the texture fill whereas other AA techniques generally focus on visual edges.".
- Texture_filtering label "Texture filtering".
- Texture_filtering label "ترشيح (رسوميات حاسوب)".
- Texture_filtering label "テクスチャフィルタリング".
- Texture_filtering label "纹理滤波".
- Texture_filtering sameAs テクスチャフィルタリング.
- Texture_filtering sameAs m.03kz10.
- Texture_filtering sameAs Q3267765.
- Texture_filtering sameAs Q3267765.
- Texture_filtering wasDerivedFrom Texture_filtering?oldid=562917262.
- Texture_filtering isPrimaryTopicOf Texture_filtering.