Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Texture_mapping_unit> ?p ?o. }
Showing items 1 to 16 of
16
with 100 items per page.
- Texture_mapping_unit abstract "A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs), historically it is a separate physical processor. A TMU is able to rotate and resize a bitmap to be placed onto an arbitrary plane of a given 3D object as a texture. In modern graphics cards it is implemented as a discrete stage in a graphics pipeline, whereas when first introduced it was implemented as a separate processor, e.g. as seen on the Voodoo2 graphics card.".
- Texture_mapping_unit wikiPageExternalLink DifferentialMappings.pdf.
- Texture_mapping_unit wikiPageID "4377114".
- Texture_mapping_unit wikiPageRevisionID "591690462".
- Texture_mapping_unit hasPhotoCollection Texture_mapping_unit.
- Texture_mapping_unit subject Category:Geometry_in_computer_vision.
- Texture_mapping_unit subject Category:Graphics_hardware.
- Texture_mapping_unit comment "A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs), historically it is a separate physical processor. A TMU is able to rotate and resize a bitmap to be placed onto an arbitrary plane of a given 3D object as a texture. In modern graphics cards it is implemented as a discrete stage in a graphics pipeline, whereas when first introduced it was implemented as a separate processor, e.g. as seen on the Voodoo2 graphics card.".
- Texture_mapping_unit label "Texture mapping unit".
- Texture_mapping_unit label "Textureinheit".
- Texture_mapping_unit sameAs Textureinheit.
- Texture_mapping_unit sameAs m.0bz_hc.
- Texture_mapping_unit sameAs Q1660161.
- Texture_mapping_unit sameAs Q1660161.
- Texture_mapping_unit wasDerivedFrom Texture_mapping_unit?oldid=591690462.
- Texture_mapping_unit isPrimaryTopicOf Texture_mapping_unit.