Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Virtual_Boy_hardware> ?p ?o. }
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- Virtual_Boy_hardware abstract "The Virtual Boy hardware includes the console as well as a variety of accessories. The Virtual Boy is Nintendo's first 32-bit system.The Virtual Boy system uses a pair of 1×224 linear arrays (one per eye) and rapidly scans the array across the eye's field of view using flat oscillating mirrors. These mirrors vibrate back and forth at a very high speed, thus the mechanical humming noise from inside the unit. Each Virtual Boy game cartridge has a yes/no option to automatically pause every 15–30 minutes so that the player may take a break.One speaker per ear provides the player with audio.".
- Virtual_Boy_hardware thumbnail Virtual-Boy-Eyes.jpg?width=300.
- Virtual_Boy_hardware wikiPageID "40051249".
- Virtual_Boy_hardware wikiPageRevisionID "598829320".
- Virtual_Boy_hardware subject Category:Nintendo_hardware.
- Virtual_Boy_hardware subject Category:Virtual_Boy.
- Virtual_Boy_hardware comment "The Virtual Boy hardware includes the console as well as a variety of accessories. The Virtual Boy is Nintendo's first 32-bit system.The Virtual Boy system uses a pair of 1×224 linear arrays (one per eye) and rapidly scans the array across the eye's field of view using flat oscillating mirrors. These mirrors vibrate back and forth at a very high speed, thus the mechanical humming noise from inside the unit.".
- Virtual_Boy_hardware label "Virtual Boy hardware".
- Virtual_Boy_hardware sameAs m.0wdz976.
- Virtual_Boy_hardware sameAs Q17049322.
- Virtual_Boy_hardware sameAs Q17049322.
- Virtual_Boy_hardware wasDerivedFrom Virtual_Boy_hardware?oldid=598829320.
- Virtual_Boy_hardware depiction Virtual-Boy-Eyes.jpg.
- Virtual_Boy_hardware isPrimaryTopicOf Virtual_Boy_hardware.