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- catalog abstract ""In economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements." "In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts."--BOOK JACKET.".
- catalog contributor b10433401.
- catalog contributor b10433402.
- catalog created "c1998.".
- catalog date "1998".
- catalog date "c1998.".
- catalog dateCopyrighted "c1998.".
- catalog description ""In economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements." "In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts."--BOOK JACKET.".
- catalog description "1. Introduction 2. Fictitious Play 3. Replicator Dynamics and Related Deterministic Models of Evolution 4. Stochastic Fictitious Play and Mixed Strategy Equilibria 5. Adjustment Models with Persistent Randomness 6. Extensive Form Games and Self confirming Equilibrium 7. Nash Equilibrium, Large Population Models, and Mutations in Extensive Form Games 8. Sophisticated Learning.".
- catalog description "Includes bibliographical references and index.".
- catalog extent "xiv, 276 p. :".
- catalog identifier "0262061945 (hc : alk. paper)".
- catalog isPartOf "MIT Press series on economic learning and social evolution ; 2".
- catalog issued "1998".
- catalog issued "c1998.".
- catalog language "eng".
- catalog publisher "Cambridge, Mass. : MIT Press,".
- catalog subject "519.3 21".
- catalog subject "Game theory.".
- catalog subject "QA269 .F83 1998".
- catalog tableOfContents "1. Introduction 2. Fictitious Play 3. Replicator Dynamics and Related Deterministic Models of Evolution 4. Stochastic Fictitious Play and Mixed Strategy Equilibria 5. Adjustment Models with Persistent Randomness 6. Extensive Form Games and Self confirming Equilibrium 7. Nash Equilibrium, Large Population Models, and Mutations in Extensive Form Games 8. Sophisticated Learning.".
- catalog title "The theory of learning in games / Drew Fudenberg and David K. Levine.".
- catalog type "text".