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- catalog abstract "The first edition of 'The Animation Book' published in 1979, became the authoritative guide to making animated movies. Now, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. The author's digital revision to 'The Animation Book' brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shows the limitless possibilities of today's hybrid techniques. It provides beginning animators with all the information they need to jump in and start their own animation projects and more advanced animators will find this book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus internet resources. In addition, using an innovative case-study approach, the author deconstructs how a range of digital projects were carried out at some of the hottest animation studios and then shows how desktop animators can follow the same creative process with their own films. -- from Back Cover. A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.".
- catalog contributor b10579300.
- catalog created "c1998.".
- catalog date "1998".
- catalog date "c1998.".
- catalog dateCopyrighted "c1998.".
- catalog description "A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.".
- catalog description "I. Fundamentals: Basic skills -- Cameraless animation -- Tooling up.".
- catalog description "II. Techniques: Animating objects -- Cutout animation -- Time lapse and pixilation -- Working with sound -- Storyboarding and animatics -- Kinestasis and collage -- Motion graphics -- Sand and paint-on-glass animation -- Clay, puppet, and stop-motion animation -- Rotoscoping -- Line and cel animation -- Digital ink and paint -- 3-D animation -- Animation frontiers -- Production animation.".
- catalog description "III. Tools: Film cameras and accessories -- Animation stands -- Registration devices -- Filmmaking gear -- Computer software -- Computer hardware -- Resources.".
- catalog description "Includes bibliographical references (p. 402-406) and index.".
- catalog description "The first edition of 'The Animation Book' published in 1979, became the authoritative guide to making animated movies. Now, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. The author's digital revision to 'The Animation Book' brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shows the limitless possibilities of today's hybrid techniques. It provides beginning animators with all the information they need to jump in and start their own animation projects and more advanced animators will find this book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus internet resources. In addition, using an innovative case-study approach, the author deconstructs how a range of digital projects were carried out at some of the hottest animation studios and then shows how desktop animators can follow the same creative process with their own films. -- from Back Cover.".
- catalog extent "xix, 425 p. :".
- catalog hasFormat "Animation book.".
- catalog identifier "0517886022".
- catalog isFormatOf "Animation book.".
- catalog issued "1998".
- catalog issued "c1998.".
- catalog language "eng".
- catalog publisher "New York : Three Rivers Press,".
- catalog relation "Animation book.".
- catalog subject "778.5/347 21".
- catalog subject "Animated films.".
- catalog subject "Animation (Cinematography)".
- catalog subject "Animation cels.".
- catalog subject "Computer animation.".
- catalog subject "Digital cinematography Handbooks, manuals, etc.".
- catalog subject "Digital video Handbooks, manuals, etc.".
- catalog subject "TR897.5 .L39 1998".
- catalog tableOfContents "I. Fundamentals: Basic skills -- Cameraless animation -- Tooling up.".
- catalog tableOfContents "II. Techniques: Animating objects -- Cutout animation -- Time lapse and pixilation -- Working with sound -- Storyboarding and animatics -- Kinestasis and collage -- Motion graphics -- Sand and paint-on-glass animation -- Clay, puppet, and stop-motion animation -- Rotoscoping -- Line and cel animation -- Digital ink and paint -- 3-D animation -- Animation frontiers -- Production animation.".
- catalog tableOfContents "III. Tools: Film cameras and accessories -- Animation stands -- Registration devices -- Filmmaking gear -- Computer software -- Computer hardware -- Resources.".
- catalog title "The animation book : a complete guide to animated filmmaking, from flip-books to sound cartoons to 3-D animation / Kit Laybourne ; preface by George Griffin ; introduction by John Canemaker.".
- catalog type "Handbooks, manuals, etc. fast".
- catalog type "text".