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- catalog abstract "This book presents the definitive Java 3D API specification, complete with authoritative and detailed descriptions of each element. It offers an informative overview of Java 3D, comprehensive instructions for "scene graph" definition and construction, and coverage of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices. Various input devices are featured, including six-degrees-of-freedom trackers, picking mechanisms, behaviors and interpolators for animating objects, and audio capabilities. The Java 3D Execution and Rendering Model is described in depth, including the immediate, retained, and compiled-retained modes. This book is an essential reference for any Java programmer interested in entering the exciting world of three-dimensional Internet applications.".
- catalog alternative "Java three D API specification".
- catalog contributor b10697494.
- catalog contributor b10697495.
- catalog contributor b10697496.
- catalog created "c1998.".
- catalog date "1998".
- catalog date "c1998.".
- catalog dateCopyrighted "c1998.".
- catalog description "1. Introduction to Java 3D -- 2. Scene Graph Basics -- 3. Scene Graph Superstructure -- 4. Group Node Objects -- 5. Leaf Node Objects -- 6. Reusing Scene Graphs -- 7. Node Component Objects -- 8. View Model -- 9. Behaviors and Interpolators -- 10. Input Devices and Picking -- 11. Audio Devices -- 12. Execution and Rendering Model -- 13. Immediate-Mode Rendering -- A. Math Objects -- B. 3D Geometry Compression -- C. View Model Details -- D. Exceptions -- E. Equations -- F. VRML Support.".
- catalog description "Includes bibliographical references and index.".
- catalog description "This book is an essential reference for any Java programmer interested in entering the exciting world of three-dimensional Internet applications.".
- catalog description "This book presents the definitive Java 3D API specification, complete with authoritative and detailed descriptions of each element. It offers an informative overview of Java 3D, comprehensive instructions for "scene graph" definition and construction, and coverage of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices. Various input devices are featured, including six-degrees-of-freedom trackers, picking mechanisms, behaviors and interpolators for animating objects, and audio capabilities. The Java 3D Execution and Rendering Model is described in depth, including the immediate, retained, and compiled-retained modes.".
- catalog extent "xx, 482 p. :".
- catalog hasFormat "Java 3D API specification.".
- catalog identifier "0201325764 (pbk. : alk. paper)".
- catalog isFormatOf "Java 3D API specification.".
- catalog isPartOf "The Java series".
- catalog issued "1998".
- catalog issued "c1998.".
- catalog language "eng".
- catalog publisher "Reading, Mass. : Addison-Wesley,".
- catalog relation "Java 3D API specification.".
- catalog subject "006.6/93 21".
- catalog subject "Java (Computer program language)".
- catalog subject "QA76.73.J38 S69 1998".
- catalog tableOfContents "1. Introduction to Java 3D -- 2. Scene Graph Basics -- 3. Scene Graph Superstructure -- 4. Group Node Objects -- 5. Leaf Node Objects -- 6. Reusing Scene Graphs -- 7. Node Component Objects -- 8. View Model -- 9. Behaviors and Interpolators -- 10. Input Devices and Picking -- 11. Audio Devices -- 12. Execution and Rendering Model -- 13. Immediate-Mode Rendering -- A. Math Objects -- B. 3D Geometry Compression -- C. View Model Details -- D. Exceptions -- E. Equations -- F. VRML Support.".
- catalog title "Java three D API specification".
- catalog title "The Java 3D API specification / Henry Sowizral, Kevin Rushforth, Michael Deering.".
- catalog type "text".