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- catalog abstract "Discusses the various ethical issues computer programmers have to face, explains how a computer works, and describes the basic tools and terms computer programmers use.".
- catalog contributor b10885740.
- catalog created "1998.".
- catalog date "1998".
- catalog date "1998.".
- catalog dateCopyrighted "1998.".
- catalog description "Discusses the various ethical issues computer programmers have to face, explains how a computer works, and describes the basic tools and terms computer programmers use.".
- catalog description "Includes bibliographical references.".
- catalog description "pt. I. A Philosophical Introduction. 1. Beyond the Cuckoo Clock. 2. Is There an Aesthetic of Programming? 3. The Ethical Quotient -- pt. II. The Structure of the Computer. 4. Types of Computers. 5. The Parts of a Computer. 6. The Construction of Memory. 7. "On a Clear Disk You Can Seek Forever" 8. A Brief Interruption. 9. Operating Systems -- pt. III. Fundamental Tools of Programming. 10. The Language of the Machine. 11. Forms of Data Definition. 12. Classes and Types of Statements. 13. The Functional Program. 14. A Short Commentary. 15. Algorithms and Objects -- pt. IV: The Programmer's Trade. 16. The Moth in the Machine. 17. The Real World Out There. 18. The Limitations of Design. 19. Programming as Abstraction and Reflection. App. Number Representations.".
- catalog extent "xiii, 234 p., [4] p. of plates :".
- catalog identifier "0312186509".
- catalog issued "1998".
- catalog issued "1998.".
- catalog language "eng".
- catalog publisher "New York : St. Martin's Press,".
- catalog subject "005.1/01 21".
- catalog subject "Computer programming Philosophy.".
- catalog subject "QA76.6 .K6445 1998".
- catalog tableOfContents "pt. I. A Philosophical Introduction. 1. Beyond the Cuckoo Clock. 2. Is There an Aesthetic of Programming? 3. The Ethical Quotient -- pt. II. The Structure of the Computer. 4. Types of Computers. 5. The Parts of a Computer. 6. The Construction of Memory. 7. "On a Clear Disk You Can Seek Forever" 8. A Brief Interruption. 9. Operating Systems -- pt. III. Fundamental Tools of Programming. 10. The Language of the Machine. 11. Forms of Data Definition. 12. Classes and Types of Statements. 13. The Functional Program. 14. A Short Commentary. 15. Algorithms and Objects -- pt. IV: The Programmer's Trade. 16. The Moth in the Machine. 17. The Real World Out There. 18. The Limitations of Design. 19. Programming as Abstraction and Reflection. App. Number Representations.".
- catalog title "The philosophical programmer : reflections on the moth in the machine / Daniel Kohanski.".
- catalog type "text".