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- catalog abstract ""OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images." "The OpenGL Programming Guide, Third Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. This book discusses all OpenGL functions and their syntax and shows how to use those functions to create interactive applications and realistic color images."--Jacket.".
- catalog contributor b11753314.
- catalog contributor b11753315.
- catalog contributor b11753316.
- catalog created "c1999.".
- catalog date "1999".
- catalog date "c1999.".
- catalog dateCopyrighted "c1999.".
- catalog description ""OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images." "The OpenGL Programming Guide, Third Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. This book discusses all OpenGL functions and their syntax and shows how to use those functions to create interactive applications and realistic color images."--Jacket.".
- catalog description "1. Introduction to OpenGL -- 2. State Management and Drawing Geometric Objects -- 3. Viewing -- 4. Color -- 5. Lighting -- 6. Blending, Antialiasing, Fog, and Polygon Offset -- 7. Display Lists -- 8. Drawing Pixels, Bitmaps, Fonts, and Images -- 9. Texture Mapping -- 10. The Framebuffer -- 11. Tessellators and Quadrics -- 12. Evaluators and NURBS -- 13. Selection and Feedback -- 14. Now That You Know -- A. Order of Operations -- B. State Variables -- C. OpenGL and Window Systems -- D. Basics of GLUT: The OpenGL Utility Toolkit -- E. Calculating Normal Vectors -- F. Homogeneous Coordinates and Transformation Matrices -- G. Programming Tips -- H. OpenGL Invariance.".
- catalog description "Includes bibliographical references and index.".
- catalog extent "xi, 730 p., [16] p. of plates :".
- catalog identifier "0201604582".
- catalog issued "1999".
- catalog issued "c1999.".
- catalog language "eng".
- catalog publisher "Boston : Addison-Wesley,".
- catalog subject "006.6/93 21".
- catalog subject "Computer graphics.".
- catalog subject "OpenGL.".
- catalog subject "T385 .O63 1999".
- catalog tableOfContents "1. Introduction to OpenGL -- 2. State Management and Drawing Geometric Objects -- 3. Viewing -- 4. Color -- 5. Lighting -- 6. Blending, Antialiasing, Fog, and Polygon Offset -- 7. Display Lists -- 8. Drawing Pixels, Bitmaps, Fonts, and Images -- 9. Texture Mapping -- 10. The Framebuffer -- 11. Tessellators and Quadrics -- 12. Evaluators and NURBS -- 13. Selection and Feedback -- 14. Now That You Know -- A. Order of Operations -- B. State Variables -- C. OpenGL and Window Systems -- D. Basics of GLUT: The OpenGL Utility Toolkit -- E. Calculating Normal Vectors -- F. Homogeneous Coordinates and Transformation Matrices -- G. Programming Tips -- H. OpenGL Invariance.".
- catalog title "OpenGL programming guide : the official guide to learning OpenGL, version 1.2 / OpenGL Architecture Review Board, Mason Woo ... [et al.].".
- catalog type "text".