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- catalog abstract ""This is an introduction to game theory and applications with an emphasis on self-discovery from the perspective of a mathematical modeller. The book deals in a unified manner with the central concepts of both classical and evolutionary game theory. The key ideas are illustrated throughout by a wide variety of well-chosen examples of both human and non-human behavior, including car pooling, price fixing, food sharing, sex allocation and competition for territories or oviposition sites. There are numerous exercises with solutions."--Jacket.".
- catalog alternative "Game-theoretic modelling".
- catalog contributor b11934946.
- catalog created "c2001.".
- catalog date "2001".
- catalog date "c2001.".
- catalog dateCopyrighted "c2001.".
- catalog description ""This is an introduction to game theory and applications with an emphasis on self-discovery from the perspective of a mathematical modeller. The book deals in a unified manner with the central concepts of both classical and evolutionary game theory. The key ideas are illustrated throughout by a wide variety of well-chosen examples of both human and non-human behavior, including car pooling, price fixing, food sharing, sex allocation and competition for territories or oviposition sites. There are numerous exercises with solutions."--Jacket.".
- catalog description "Includes bibliographical references (p. 347-361) and index.".
- catalog description "Noncooperative Games -- Crossroads: a motorist's dilemma -- The Hawk-Dove game -- Rational reaction sets and Nash equilibria -- Four Ways: a motorist's trilemma -- Store Wars: a continuous game of prices -- Store Wars II: a three-player game -- Max-min strategies -- Evolutionary Stability and Other Selection Criteria -- Harsanyi and Selten's criterion -- Kalai and Samet's criterion -- Maynard Smith's criterion -- Crossroads as a continuous population game -- An example of population dynamics -- Discrete population games. Multiple ESSes -- Asymmetry of role: Owners and Intruders -- Spiders in a spin--a case of anti-Bourgeois? -- Cooperative Games in Strategic Form -- Unimprovability: group rationality -- Necessary conditions for unimprovability -- The Nash bargaining solution -- Independent versus correlated strategies -- Characteristic Function Games -- Characteristic functions and reasonable sets -- Core-related concepts -- A four-person car pool -- Log hauling: a coreless game -- Antique dealing. The nucleolus -- Team long-jumping. An improper game -- The Shapley value -- Simple games. The Shapley-Shubik index -- Cooperation and the Prisoner's Dilemma -- A laboratory prisoner's dilemma -- A game of foraging among oviposition sites -- Tit for tat: champion reciprocative strategy -- Other reciprocative strategies -- Dynamic versus static interaction -- Stability of a nice population: static case -- Stability of a nice population: dynamic case -- Mutualism: common ends or enemies -- Much ado about scorekeeping.".
- catalog extent "xxiv, 368 p. :".
- catalog identifier "0821819291 (alk. paper)".
- catalog isPartOf "Student mathematical library ; v. 11".
- catalog issued "2001".
- catalog issued "c2001.".
- catalog language "eng".
- catalog publisher "Providence, R.I. : American Mathematical Society,".
- catalog subject "519.3 21".
- catalog subject "Game theory.".
- catalog subject "Mathematical models.".
- catalog subject "QA269 .M464 2001".
- catalog tableOfContents "Noncooperative Games -- Crossroads: a motorist's dilemma -- The Hawk-Dove game -- Rational reaction sets and Nash equilibria -- Four Ways: a motorist's trilemma -- Store Wars: a continuous game of prices -- Store Wars II: a three-player game -- Max-min strategies -- Evolutionary Stability and Other Selection Criteria -- Harsanyi and Selten's criterion -- Kalai and Samet's criterion -- Maynard Smith's criterion -- Crossroads as a continuous population game -- An example of population dynamics -- Discrete population games. Multiple ESSes -- Asymmetry of role: Owners and Intruders -- Spiders in a spin--a case of anti-Bourgeois? -- Cooperative Games in Strategic Form -- Unimprovability: group rationality -- Necessary conditions for unimprovability -- The Nash bargaining solution -- Independent versus correlated strategies -- Characteristic Function Games -- Characteristic functions and reasonable sets -- Core-related concepts -- A four-person car pool -- Log hauling: a coreless game -- Antique dealing. The nucleolus -- Team long-jumping. An improper game -- The Shapley value -- Simple games. The Shapley-Shubik index -- Cooperation and the Prisoner's Dilemma -- A laboratory prisoner's dilemma -- A game of foraging among oviposition sites -- Tit for tat: champion reciprocative strategy -- Other reciprocative strategies -- Dynamic versus static interaction -- Stability of a nice population: static case -- Stability of a nice population: dynamic case -- Mutualism: common ends or enemies -- Much ado about scorekeeping.".
- catalog title "An introduction to game-theoretic modelling / Michael Mesterton-Gibbons.".
- catalog title "Game-theoretic modelling".
- catalog type "text".