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- catalog abstract ""With the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides. They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality-type activities."--Jacket.".
- catalog contributor b12046633.
- catalog contributor b12046634.
- catalog created "c2001.".
- catalog date "2001".
- catalog date "c2001.".
- catalog dateCopyrighted "c2001.".
- catalog description ""With the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides.".
- catalog description "Includes bibliographical references (p. 197-200) and index.".
- catalog description "Introduction: Popular Entertainment and the Desire for Transcendence: Immersion into Science Fiction, Fantasy, and Horror Performances / Kurt Lancaster and Tom Mikotowicz -- pt. I. The Desire for the Fantastic: Escape or Self-Elucidation? The Quest: Dreams and Desires in Fantasy and Science Fiction / Heather Jean Fitch -- pt. II. Performing the Myth of Science Fiction's Popular Culture Icons. The Mythology of the Stanley Kubrick Image / Christine Witmer. The Performance of George Pal / Snezhana Kushnir. George Lucas: His Roles and His Myths / Steve Bebout. The Myth of George Lucas Surrounding: The Phantom Menace / Robert Delaney. Star Wars: The Magic of the Anti-Myth / Daniel Mackay. Man and Myth: Social Implications of Chris Carter and The X-Files / Jennifer Anderson. Alex Proyas: A Consistent Image / Claudia Debs. A Robert Jordan Book Signing / Jesse Snedden -- pt. III. Performing in Computer Games. The Performance of War Games / Benjamin N. Fox. Playing Video Games as a Performance / Christopher Shade. The Re-performance of Star Wars in Computer Games / Kellee Santiago. Virtual Simulated Environments: Performing in "The Ages of Myst and Riven" / Tom Mikotowicz -- pt. IV. At the Interface: Webpages as Sites of Immersion. Interface Design as Performance: A Link Between Fantasy and Reality / Tracy N. Schmetterer. Godzilla Attacks the World Wide Web / Rebecca Feldman.".
- catalog description "They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality-type activities."--Jacket.".
- catalog extent "vii, 207 p. ;".
- catalog identifier "0786408952 (softcover : alk. paper)".
- catalog issued "2001".
- catalog issued "c2001.".
- catalog language "eng".
- catalog publisher "Jefferson, N.C. : McFarland,".
- catalog subject "006.7 21".
- catalog subject "Interactive multimedia.".
- catalog subject "QA76.76.I59 P47 2001".
- catalog subject "Virtual reality.".
- catalog tableOfContents "Introduction: Popular Entertainment and the Desire for Transcendence: Immersion into Science Fiction, Fantasy, and Horror Performances / Kurt Lancaster and Tom Mikotowicz -- pt. I. The Desire for the Fantastic: Escape or Self-Elucidation? The Quest: Dreams and Desires in Fantasy and Science Fiction / Heather Jean Fitch -- pt. II. Performing the Myth of Science Fiction's Popular Culture Icons. The Mythology of the Stanley Kubrick Image / Christine Witmer. The Performance of George Pal / Snezhana Kushnir. George Lucas: His Roles and His Myths / Steve Bebout. The Myth of George Lucas Surrounding: The Phantom Menace / Robert Delaney. Star Wars: The Magic of the Anti-Myth / Daniel Mackay. Man and Myth: Social Implications of Chris Carter and The X-Files / Jennifer Anderson. Alex Proyas: A Consistent Image / Claudia Debs. A Robert Jordan Book Signing / Jesse Snedden -- pt. III. Performing in Computer Games. The Performance of War Games / Benjamin N. Fox. Playing Video Games as a Performance / Christopher Shade. The Re-performance of Star Wars in Computer Games / Kellee Santiago. Virtual Simulated Environments: Performing in "The Ages of Myst and Riven" / Tom Mikotowicz -- pt. IV. At the Interface: Webpages as Sites of Immersion. Interface Design as Performance: A Link Between Fantasy and Reality / Tracy N. Schmetterer. Godzilla Attacks the World Wide Web / Rebecca Feldman.".
- catalog title "Performing the force : essays on immersion into science fiction, fantasy and horror environments / edited by Kurt Lancaster and Tom Mikotowicz.".
- catalog type "text".