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- 2005275647 contributor B10177344.
- 2005275647 created "c2005.".
- 2005275647 date "2005".
- 2005275647 date "c2005.".
- 2005275647 dateCopyrighted "c2005.".
- 2005275647 description "Includes bibliographical references and index.".
- 2005275647 extent "xv, 736 p. :".
- 2005275647 identifier "012229064X (alk. paper)".
- 2005275647 identifier 2005275647-d.html.
- 2005275647 identifier 2005275647-t.html.
- 2005275647 isPartOf "Morgan Kaufmann series in interactive 3D technology".
- 2005275647 issued "2005".
- 2005275647 issued "c2005.".
- 2005275647 language "eng".
- 2005275647 publisher "Amsterdam ; Boston: Morgan Kaufman Publishers,".
- 2005275647 subject "794.8/1526 22".
- 2005275647 subject "Computer games Programming.".
- 2005275647 subject "Computer graphics.".
- 2005275647 subject "QA76.76.C672 E15 2005".
- 2005275647 subject "Real-time programming.".
- 2005275647 subject "Three-dimensional display systems.".
- 2005275647 title "3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly.".
- 2005275647 type "text".