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- 2006001161 contributor B10406617.
- 2006001161 created "c2006.".
- 2006001161 date "2006".
- 2006001161 date "c2006.".
- 2006001161 dateCopyrighted "c2006.".
- 2006001161 description "Includes bibliographical references (p. 111-118).".
- 2006001161 description "Working for studios -- How Steven Spielberg landed his first job in the movies -- The three major techniques of animation and the skills they require -- What you should study in school to put on your reel -- Why you should move to Hollywood -- How I got my first job on Lord of the Rings (the Bakshi version) -- Working at Hanna-Barbera (cashing my reality check) -- Storyboards class: preparing to go out on my own -- Stalking the wild job: research -- How to keep a job once you have it (work habits) -- How to deal with the union -- Working for yourself -- Freelancing: how to be your own studio -- How to write a press release (shameless self-promotion) -- Your website and the new economy -- How to win a film festival -- Frequently asked questions.".
- 2006001161 extent "x, 118 p. :".
- 2006001161 identifier "0325008027 (alk. paper)".
- 2006001161 identifier "9780325008028 (alk. paper)".
- 2006001161 identifier "9780325008028".
- 2006001161 identifier 2006001161.html.
- 2006001161 issued "2006".
- 2006001161 issued "c2006.".
- 2006001161 language "eng".
- 2006001161 publisher "Portsmouth, NH : Heinemann,".
- 2006001161 spatial "United States.".
- 2006001161 subject "791.43/34023 22".
- 2006001161 subject "Animation (Cinematography) Vocational guidance United States.".
- 2006001161 subject "NC1765 .H32 2006".
- 2006001161 tableOfContents "Working for studios -- How Steven Spielberg landed his first job in the movies -- The three major techniques of animation and the skills they require -- What you should study in school to put on your reel -- Why you should move to Hollywood -- How I got my first job on Lord of the Rings (the Bakshi version) -- Working at Hanna-Barbera (cashing my reality check) -- Storyboards class: preparing to go out on my own -- Stalking the wild job: research -- How to keep a job once you have it (work habits) -- How to deal with the union -- Working for yourself -- Freelancing: how to be your own studio -- How to write a press release (shameless self-promotion) -- Your website and the new economy -- How to win a film festival -- Frequently asked questions.".
- 2006001161 title "How to get a job in animation (and keep it) / Gene Hamm ; illustrations by Gene Hamm.".
- 2006001161 type "text".