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- 2007033749 contributor B10789398.
- 2007033749 created "c2008.".
- 2007033749 date "2008".
- 2007033749 date "c2008.".
- 2007033749 dateCopyrighted "c2008.".
- 2007033749 description "Includes bibliographical references (p. [189]-202) and index.".
- 2007033749 description "Industries and Synergies. The new MTV? Electronic arts and playing music / Holly Tessler ; Marketing music through computer games: the case of Poets of the Fall and Max Payne 2 / Antti-Ville Kärjä -- Ringtones and mobile phones. Could ringtones be more annoying? / Peter Drescher ; Indeterminate adaptive digital audio for games on mobiles / Agnès Guerraz and Jacques Lemordant -- Instruments and interactions. Theoretical approaches to composing dynamic music for video games / Jesper Kaae ; Realising groundbreaking adaptive music / Tim van Geelen ; The composition-instrument: emergence, improvisation, and interaction in games and new media / Norbert Herber -- Techniques and technologies. Dynamic range: subtlety and silence in video game sound / Rob Bridgett ; An introduction to granular synthesis in video games / Leonard Paul -- Audio and audience. Chip music: low-tech data music sharing / Anders Carlsson ; Left in the dark: playing computer games with the sound turned off / Kristine Jørgensen ; Music theory in music games / Peter Shultz.".
- 2007033749 extent "xv, 207 p. :".
- 2007033749 identifier "9780754662006 (alk. paper)".
- 2007033749 identifier 2007033749.html.
- 2007033749 isPartOf "Ashgate popular and folk music series".
- 2007033749 issued "2008".
- 2007033749 issued "c2008.".
- 2007033749 language "eng".
- 2007033749 publisher "Aldershot, Hampshidre, England ; Burlington, VT : Ashgate,".
- 2007033749 subject "781.5/4 22".
- 2007033749 subject "ML3540.7 .F76 2008".
- 2007033749 subject "Popular music History and criticism.".
- 2007033749 subject "Video game music History and criticism.".
- 2007033749 tableOfContents "Industries and Synergies. The new MTV? Electronic arts and playing music / Holly Tessler ; Marketing music through computer games: the case of Poets of the Fall and Max Payne 2 / Antti-Ville Kärjä -- Ringtones and mobile phones. Could ringtones be more annoying? / Peter Drescher ; Indeterminate adaptive digital audio for games on mobiles / Agnès Guerraz and Jacques Lemordant -- Instruments and interactions. Theoretical approaches to composing dynamic music for video games / Jesper Kaae ; Realising groundbreaking adaptive music / Tim van Geelen ; The composition-instrument: emergence, improvisation, and interaction in games and new media / Norbert Herber -- Techniques and technologies. Dynamic range: subtlety and silence in video game sound / Rob Bridgett ; An introduction to granular synthesis in video games / Leonard Paul -- Audio and audience. Chip music: low-tech data music sharing / Anders Carlsson ; Left in the dark: playing computer games with the sound turned off / Kristine Jørgensen ; Music theory in music games / Peter Shultz.".
- 2007033749 title "From Pac-Man to pop music : interactive audio in games and new media / edited by Karen Collins.".
- 2007033749 type "text".