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- 2008938147 contributor B11388180.
- 2008938147 created "c2009.".
- 2008938147 date "2009".
- 2008938147 date "c2009.".
- 2008938147 dateCopyrighted "c2009.".
- 2008938147 description "Includes bibliographical references and index.".
- 2008938147 extent "xxx, 710 p. :".
- 2008938147 identifier "1584505729".
- 2008938147 identifier "9781584505723".
- 2008938147 identifier 2008938147-d.html.
- 2008938147 identifier 2008938147-t.html.
- 2008938147 identifier 2008938147-b.html.
- 2008938147 issued "2009".
- 2008938147 issued "c2009.".
- 2008938147 language "eng".
- 2008938147 publisher "Boston, MA : Course Technology, Cengage Learning,".
- 2008938147 subject "Artificial intelligence.".
- 2008938147 subject "Computer games Programming.".
- 2008938147 subject "QA76.76.C672 S39 2009".
- 2008938147 title "AI game engine programming / Brian Schwab.".
- 2008938147 type "text".