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- 2009009623 contributor B11404160.
- 2009009623 created "c2009.".
- 2009009623 date "2009".
- 2009009623 date "c2009.".
- 2009009623 dateCopyrighted "c2009.".
- 2009009623 description "Includes bibliographical references (p. 223-232) and index.".
- 2009009623 description "Part I: Theoretical approaches to material culture. Chapter 1. Making sense of material culture -- Chapter 2 A Freudian psychoanalytic approach -- Chapter 3. Semiotic approaches to material culture -- Chapter 4. Sociological analysis of material culture -- Chapter 5. Economic theory, Marxism, and material culture -- Chapter 6. Cultural theory and material culture -- Chapter 7. Archaeological theory and material culture -- Part II. Applications. 8. Authenticity -- 9. Context -- 10. Exchange -- 11. Style -- 12. Technology -- 13. Globalization -- 14. Gender -- 15. Identity -- 16. Transformation -- 17. Reality -- 18. Religion -- 19. Shape -- 20. Representation -- Part III. Material culture games. The artifacts inventory game -- The time capsule game -- Disciplinary perspectives on objects -- The grid-group theory and objects game -- The objects and personal identity game -- The signifying objects game -- Disciplinary writing exercise -- The analyzing artifact advertisements game -- The id/ego/superego objects game -- The functions of objects game.".
- 2009009623 extent "248 p. :".
- 2009009623 identifier "9781598744101 (hardcover : alk. paper)".
- 2009009623 identifier "9781598744118 (pbk. : alk. paper)".
- 2009009623 issued "2009".
- 2009009623 issued "c2009.".
- 2009009623 language "eng".
- 2009009623 publisher "Walnut Creek, Calif. : Left Coast Press,".
- 2009009623 subject "306.01 22".
- 2009009623 subject "Culture Semiotic models.".
- 2009009623 subject "GN406 .B473 2009".
- 2009009623 subject "Material culture Philosophy.".
- 2009009623 subject "Material culture.".
- 2009009623 tableOfContents "Part I: Theoretical approaches to material culture. Chapter 1. Making sense of material culture -- Chapter 2 A Freudian psychoanalytic approach -- Chapter 3. Semiotic approaches to material culture -- Chapter 4. Sociological analysis of material culture -- Chapter 5. Economic theory, Marxism, and material culture -- Chapter 6. Cultural theory and material culture -- Chapter 7. Archaeological theory and material culture -- Part II. Applications. 8. Authenticity -- 9. Context -- 10. Exchange -- 11. Style -- 12. Technology -- 13. Globalization -- 14. Gender -- 15. Identity -- 16. Transformation -- 17. Reality -- 18. Religion -- 19. Shape -- 20. Representation -- Part III. Material culture games. The artifacts inventory game -- The time capsule game -- Disciplinary perspectives on objects -- The grid-group theory and objects game -- The objects and personal identity game -- The signifying objects game -- Disciplinary writing exercise -- The analyzing artifact advertisements game -- The id/ego/superego objects game -- The functions of objects game.".
- 2009009623 title "What objects mean : an introduction to material culture / Arthur Asa Berger.".
- 2009009623 type "text".