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- 2009049947 contributor B11453020.
- 2009049947 created "c2010.".
- 2009049947 date "2010".
- 2009049947 date "c2010.".
- 2009049947 dateCopyrighted "c2010.".
- 2009049947 description "Includes bibliographical references and index.".
- 2009049947 description "Writing for animation. Animation terminology ; The basics ; Basic animation writing structure ; Developing characters ; Animation comedy and gag writing ; The animated feature ; The pitch ; Breaking and entering ; Agents, networking, and finding work -- Writing for games. Writing vs. design ; Interactivity and its effects ; Old tools/new tools ; Interactive media and the writer ; Creating a work of digital storytelling : the development process ; The script format ; Script and proposal formatting ; Interactive multimedia narrative and linear narrative ; The elements of interactive multimedia narrative ; Designing simulation stories from tacit knowledge ; Simulation stories and free play ; Experience management ; Back story and free play ; Stories in state-of-the-art serious games ; Working as a digital storyteller ; Creating your own showcase ; Breaking and entering.".
- 2009049947 extent "vi, 418 p. :".
- 2009049947 identifier "024081343X (pbk. : alk. paper)".
- 2009049947 identifier "9780240813431 (pbk. : alk. paper)".
- 2009049947 issued "2010".
- 2009049947 issued "c2010.".
- 2009049947 language "eng".
- 2009049947 publisher "Burlington, MA : Focal Press/Elsevier,".
- 2009049947 subject "808.2/3 22".
- 2009049947 subject "Animated films Authorship.".
- 2009049947 subject "PN1996 .M444 2010".
- 2009049947 subject "Video games Authorship.".
- 2009049947 tableOfContents "Writing for animation. Animation terminology ; The basics ; Basic animation writing structure ; Developing characters ; Animation comedy and gag writing ; The animated feature ; The pitch ; Breaking and entering ; Agents, networking, and finding work -- Writing for games. Writing vs. design ; Interactivity and its effects ; Old tools/new tools ; Interactive media and the writer ; Creating a work of digital storytelling : the development process ; The script format ; Script and proposal formatting ; Interactive multimedia narrative and linear narrative ; The elements of interactive multimedia narrative ; Designing simulation stories from tacit knowledge ; Simulation stories and free play ; Experience management ; Back story and free play ; Stories in state-of-the-art serious games ; Working as a digital storyteller ; Creating your own showcase ; Breaking and entering.".
- 2009049947 title "Write your way into animation and games : create a writing career in animation and games / Christy Marx.".
- 2009049947 type "text".