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- 2010001428 contributor B11738201.
- 2010001428 created "c2011.".
- 2010001428 date "2011".
- 2010001428 date "c2011.".
- 2010001428 dateCopyrighted "c2011.".
- 2010001428 description "My role on the team -- Computerized entertainment and classification -- Evolution of the game -- Perspective, scene design, and basic animation -- Collision theory and logic -- Game systems, personal computers, and hardware -- Play and game culture -- Reverse engineering and professional reviews -- Large-scale design process -- Global economy and supply chain -- Glossary.".
- 2010001428 extent "288 p. :".
- 2010001428 identifier "9781605253022".
- 2010001428 issued "2011".
- 2010001428 issued "c2011.".
- 2010001428 language "eng".
- 2010001428 publisher "Tinley Park, Ill. : Goodheart-Willcox Company,".
- 2010001428 subject "794.8/1526 22".
- 2010001428 subject "Computer games Programming.".
- 2010001428 subject "QA76.76.C672 P56 2011".
- 2010001428 subject "Video games Design.".
- 2010001428 tableOfContents "My role on the team -- Computerized entertainment and classification -- Evolution of the game -- Perspective, scene design, and basic animation -- Collision theory and logic -- Game systems, personal computers, and hardware -- Play and game culture -- Reverse engineering and professional reviews -- Large-scale design process -- Global economy and supply chain -- Glossary.".
- 2010001428 title "Video game design foundations / by D. Michael Ploor.".
- 2010001428 type "text".