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- 2010286029 contributor B11813300.
- 2010286029 created "c2007.".
- 2010286029 date "2007".
- 2010286029 date "c2007.".
- 2010286029 dateCopyrighted "c2007.".
- 2010286029 extent "xxii, 1018 p. :".
- 2010286029 identifier "0122290631".
- 2010286029 identifier "9780122290633".
- 2010286029 identifier 2010286029-d.html.
- 2010286029 identifier 2010286029-b.html.
- 2010286029 issued "2007".
- 2010286029 issued "c2007.".
- 2010286029 language "eng".
- 2010286029 publisher "Amsterdam ; Boston : Elsevier/Morgan Kaufmann,".
- 2010286029 subject "Computer games Programming.".
- 2010286029 subject "Computer graphics.".
- 2010286029 subject "Real-time programming.".
- 2010286029 subject "T385 .E373 2007".
- 2010286029 subject "Three-dimensional display systems.".
- 2010286029 title "3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.".
- 2010286029 type "text".