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- 2012036231 contributor B12469000.
- 2012036231 created "2014.".
- 2012036231 date "2014".
- 2012036231 date "2014.".
- 2012036231 dateCopyrighted "2014.".
- 2012036231 description "Gaming on the rise -- Gamifying the environment -- Gamifying education -- Gamifying health -- Making a worldwide impact.".
- 2012036231 description "Includes bibliographical references (p. 44-45) and index.".
- 2012036231 extent "48 p. :".
- 2012036231 identifier "9781448895120 (library binding : alk. paper)".
- 2012036231 isPartOf "Digital and information literacy".
- 2012036231 issued "2014".
- 2012036231 issued "2014.".
- 2012036231 language "eng".
- 2012036231 publisher "New York : Rosen Pub.,".
- 2012036231 subject "795 23".
- 2012036231 subject "GV1301 .S48 2014".
- 2012036231 subject "Gambling.".
- 2012036231 subject "Incentives in conservation of natural resources.".
- 2012036231 subject "Incentives in industry.".
- 2012036231 tableOfContents "Gaming on the rise -- Gamifying the environment -- Gamifying education -- Gamifying health -- Making a worldwide impact.".
- 2012036231 title "Gamification : using gaming technology for achieving goals / Therese Shea.".
- 2012036231 type "text".