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- 2012554345 abstract "Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element -- Source other than Library of Congress.".
- 2012554345 alternative "HTML5 game development".
- 2012554345 contributor B12685544.
- 2012554345 created "c2012.".
- 2012554345 date "2012".
- 2012554345 date "c2012.".
- 2012554345 dateCopyrighted "c2012.".
- 2012554345 description "Includes bibliographical references (p. 104).".
- 2012554345 description "Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.".
- 2012554345 description "Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element -- Source other than Library of Congress.".
- 2012554345 extent "xii, 104 p. :".
- 2012554345 identifier "1449315178 (pbk.)".
- 2012554345 identifier "9781449315177 (pbk.)".
- 2012554345 issued "2012".
- 2012554345 issued "c2012.".
- 2012554345 language "eng".
- 2012554345 publisher "Sebastopol, CA : O'Reilly Media,".
- 2012554345 subject "006.7/4 23".
- 2012554345 subject "Computer games Design.".
- 2012554345 subject "Computer games Programming.".
- 2012554345 subject "Electronic games Design.".
- 2012554345 subject "HTML (Document markup language)".
- 2012554345 subject "Impact (Electronic resource)".
- 2012554345 subject "Internet games Design.".
- 2012554345 subject "Internet games Programming.".
- 2012554345 subject "QA76.76.C672 F723 2012".
- 2012554345 tableOfContents "Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.".
- 2012554345 title "HTML5 game development".
- 2012554345 title "Introducing HTML5 game development / Jesse Freeman.".
- 2012554345 type "text".