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- 2012935786 contributor B12699216.
- 2012935786 created "c2012.".
- 2012935786 date "2012".
- 2012935786 date "c2012.".
- 2012935786 dateCopyrighted "c2012.".
- 2012935786 description "Includes bibliographical references and index.".
- 2012935786 description "Why we should care about games -- Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action -- Games for learning -- Games for persuasion -- How games are changing.".
- 2012935786 extent "xvii, 245 p. :".
- 2012935786 identifier "1933820144 (pbk.)".
- 2012935786 identifier "9781933820149 (pbk.)".
- 2012935786 issued "2012".
- 2012935786 issued "c2012.".
- 2012935786 language "eng".
- 2012935786 publisher "Brooklyn, N.Y. : Rosenfeld Media,".
- 2012935786 subject "794.8 23".
- 2012935786 subject "Computer games Design.".
- 2012935786 subject "Computer games Programming.".
- 2012935786 subject "QA76.76.C672 F477 2012".
- 2012935786 tableOfContents "Why we should care about games -- Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action -- Games for learning -- Games for persuasion -- How games are changing.".
- 2012935786 title "Playful design creating game experiences in everyday interfaces / John Ferrara.".
- 2012935786 type "text".