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- 2013016543 contributor B12723345.
- 2013016543 date "2014".
- 2013016543 description "Includes bibliographical references and index.".
- 2013016543 description "Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.".
- 2013016543 extent "pages cm".
- 2013016543 identifier "9780262026642 (hardcover : alk. paper)".
- 2013016543 issued "2014".
- 2013016543 language "eng".
- 2013016543 subject "781.5/4 23".
- 2013016543 subject "Computer game music Instruction and study.".
- 2013016543 subject "MT64.V53 P45 2014".
- 2013016543 subject "Video game music Instruction and study.".
- 2013016543 tableOfContents "Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.".
- 2013016543 title "A composer's guide to game music / by Winifred Phillips.".
- 2013016543 type "text".